![]() ![]() More advanced skills are blocked off until you've leveled up the ones leading up to them. Similar to how the Elder Scrolls franchise handles it, your skills increase as you use them. These chunks are absolutely massive, each one roughly the size of the current game's map. When you move from one map border to the next, you hop over to that server. Life is Feudal seeks to unify its playerbase with a MMO format. The idea is that instead of creating one massive open world, they have several servers that each worry about one section of the map. ![]() Logging into a different server and was like starting fresh again. ![]() In those games, you popped into a server of your choice, and your progress was tethered to it. ![]()
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